Animator and illustrator Jack Sachs is known for his shiny, somewhat wobbly 3D art. But his signature style was a result of an accident. Having trained as a traditional pen and paper type guy, he had to shift gears after suffering a massive injury to his drawing hand before starting his final year at university. To confront this, he began to learn to use 3D software to make his work while my hand healed.
It was during this time that he also taught himself some animation. “Everything I’ve learned so far is from free YouTube tutorials and forums,” he told Juxtapoz. “There are so many resources for people starting out in CGI and I owe a lot to the people who make that content… Coming from a design background and working in that area, I think its easier to teach yourself. Of course, there are certain jobs in CGI and animation, in general, where teaching yourself probably won’t cut it.”
Now, working primarily with Cinema4D, Zbrush, Sculptris, and the Adobe suite, his clients include giants like Spotify, The New York Times, Google, MTV, and Lazy Oaf – proving he’s definitely the cool kid on the block.
“My main advice for people still studying is not to be hung up if you don’t know exactly what you want to make,” he says. “I think it’s healthy not to have preformed ideas of exactly what you’ll do when you leave art school, but it’s still super daunting.”
Follow his progress on Instagram.